Get to know Flamaspei, one of the main cities of Iberis!

Hi everybody!

Starting tomorrow we will be at Gamergy in Madrid, showing our demo together with many other talented developers. If you happen to be at the event, come and say hello!

This week we bring you some concept art about Flamaspei, the capital of the kingdom of Agnis. This city sits atop a large pillar of land that is connected to the surrounding plains by 4 roads. Due to the height of the city, almost touching the clouds, flora can grow easily, while the rest of the territory is arid.

In the coming weeks we will show you more details about this and other cities, so that you can get to know the fantastic world of Iberis before exploring it for yourselves!

If you like what you see or are interested in knowing more about Apax, don’t forget to add the game to your wishlist and follow the project on Kickstarter!

Hope you enjoy it! Don’t forget to subscribe to the Newsletter and to follow us on our social networks!

Nintendo granted us safe passage!

December is here, so get out your ugly Christmas sweaters and get plenty of nougat for the holidays!

This week, Nintendo has given us access to their portal so we can develop our Switch demo, which was one of our initial goals. We’ll be telling you more about it in the coming weeks.

In the meantime, we remind you that we have launched the Kickstarter preview page, which you can visit here to follow it, see the information and the different pledges, and be informed when we finally launch it.

We also remind you that we have a demo published on Steam that you can try. We’d love to hear your thoughts on it!

If you like what you see or are interested in knowing more about Apax, add the game to your wishlist and press the Follow button!

Hope you enjoy it! Don’t forget to subscribe to the Newsletter and to follow us on our social networks!

Our first patch! Fixes and additions.

Hi everybody!

Hope you’re all enjoying the demo! We’ve been going over your feedback and implementing some critical fixes as well as an important feature that we had to leave out of the first version of the demo. Check the entire list below:

  • Additions
    • New combat mode: now you can switch between random encounters and visible enemies on the exploration map. This can be done anywhere, anytime by pressing the N button on your keyboard, X button on XBox controller or Square on Dualshock.
  • Fixes
    • Arcane actions selected over characters that die before the action is executed are correctly cancelled.
    • Better lighting in dark areas (barracks and its exterior).
    • Better support for controllers and correct switch of button pictures when connecting or disconnecting a controller.

The update will be available to everyone as soon as possible (this means, as soon as the upload concludes and Steam gives us the green light).

On other news, we have launched our official Project Apax Discord server, which you can join here! There, you can chat with us developers and easily give us feedback, opinions, suggestions and memes. We’ll also post some sneak peaks from time to time.

That’s all for now, friends. See you in Iberis!

Join us in Iberis, demo is now up!

It’s finally here!

The Project Apax demo is now available to download and play on Steam, so get your gear and go save the world! Well, it’s only a tiny part of the game, but we hope it catches your attention and leaves you wanting more.

This is a big milestone for us as it allows us to show you all our ideas and our progress. There have been many hours of work during these 4 months and we are very proud of the result.

Any feedback is more than welcome! Please write to us on Twitter, Instagram or through our website with any doubt, suggestion, bug or funny moment you find. We look forward to hearing from you!

We hope you enjoy the demo as much as we enjoyed creating it. On our side, the work continues, so… stay tuned!

Yes… use that anger… that fury!

Hi everybody!

Hope you’re having a nice spooky October! What plans do you have for this year’s Halloween? Have you decided on your costume yet? We’ll be wearing our magicians hats as we conjure our testing and debugging spells to finish our first public Steam demo!

This week we’d like to show you a mechanic with which we aim to make more dynamic battles, the Fury system. Your characters will have a chance each turn to activate this state, and once activated, it lasts until used on an enemy. 

When used, the character will chain attacks against the chosen enemy while buttons appear on the screen that must be pressed correctly. If time runs out or the player makes a mistake, the attack ends. This state can be activated indefinitely during a fight, so take advantage of it to give the bad guys a good beating! Take a look at this mechanic in the video below and tell us what you think!

On other news, we’ll be having some events after the demo is released and you’ll be able to see us in streams and videos talking about the project and its future. On November 5th, our programmer Charlie we’ll be spending some time with Dielam on his Twitch channel so click here and follow him, he’s a pretty funny guy!

Don’t forget we’re on Steam so, if you haven’t already, wishlist our game there. Also follow us on Twitter and Instagram, and join our Newsletter!

See you soon in Íberis!

We’re on Steam!

Hi everybody!

Only two days left for IndieDevDay! We are fighting fiercely with the last bugs in the demo that attendees will be able to try exclusively. We are looking forward to you trying it and telling us what you think.

But this week we also have especially exciting news: our Steam page is live! In it, you can see a description of the game and some images, some of which the most loyal followers will already recognize from our social networks.

If you like what you see or are interested in knowing more about Apax, don’t forget to add the game to your wishlist and press the Follow button!

Finally, the launch of the Steam page also includes our first trailer, in which you can see a little of the gameplay of the game. We leave it below for you to take a look!

Hope you enjoy it! Don’t forget to subscribe to the Newsletter and to follow us on our social networks!

It’s raining meteorites!

Hi everybody!

We hope you’re doing fine and taking good care of yourselves. Only one week away from October, which means our demo is almost here! In the meantime, we’d like to remind you we’ll be attending IndieDevDay in Barcelona on the 9th and 10th, so if you happen to be there, pay us a visit!

Do you know what else is coming next? Big rocks from the skies! We wanted to show you a bit more about Apax’s combat, so have a taste of some creatures being obliterated by some huge falling stones. Also, we’ve included some battle music for you to listen to, as a bonus.

What do you think of the effects and the music? Drop us a message with your thoughts!

Don’t forget to subscribe to the Newsletter and to follow us on our social networks!

Our first interview and some great news!

Hi everybody!

Last week, we were interviewed by Mario Plancarte, director and founder of the podcast Gamers de la noche. We had the chance to introduce ourselves and talk about Project Apax, as well as to discuss the indie game development situation and give our opinions about games like Final Fantasy VII Remake or Cyberpunk.

You can watch the entire interview below or listen to the podcast here. Keep in mind that the interview is in Spanish:

That being said, we’d be more than happy to participate in more interviews, be them in Spanish or English! Please don’t hesitate to contact us, we love talking about our project (and ourselves!).

But this isn’t all! We’ve also been informed that Project Apax has been accepted to attend next month’s IndieDevDay in Barcelona, on the 9th and 10th! This is a great opportunity for us as we’ll be able to show everyone there the upcoming demo we’re developing. 

Furthermore, many remarkable developers will be there with their own projects, so it’s a fantastic chance to learn about Spanish indie projects and their awesome creators! Check out their website and their Twitter!

We’re really looking forward to seeing you all and listening to your feedback, so please contact us if you want to know more about anything!

Don’t forget to subscribe to the Newsletter and to follow us on our social networks!

The road may be long, sit here for a while and get some rest!

Hi everybody!

How are you doing? Keeping hydrated and getting enough rest? We are each spending some time travelling around different parts of Spain (in case you’re curious, Miky is enjoying the southern beaches while Charlie is in the north, escaping from the heat), but development isn’t slowing down!

This week we’ll show you a little piece of environment that you’ll be glad to see through the entire game, a Rest Area! In case it isn’t obvious enough, in these Rest Areas you can replenish your Health Points and Magic Points, as well as remove any status that’s affecting any of your team members.

These magical locations draw their energy from the ancient runes that grow from the earth, spreading life and purity. 

Some creatures may also be attracted to these sources of power, so be on the lookout in case you meet any of them!

Stay tuned for more info, and subscribe to our newsletter for free!

What lurks in the mountains? Look out for terrible monsters!

Welcome back!

July has come to an end and we’re hoping August doesn’t bring us more heat waves. Imagine working on arid mountain scenarios while enduring this weather! Anyway, we’re progressing well and soon enough we’ll show you more about the fantastic and detailed locations we’re creating.

But today, we’ve got other special guests. Actually, they’re so special we’re a little afraid of them, as they’re monsters! (Don’t worry, they don’t feel offended by this designation, they’re very professional).

In the video below, you can see two of the enemies that will make an appearance in the incoming demo. Let us tell you a bit about them.

The first one is a spiderling! A classic of fantasy RPGs, it was decided from the very beginning that there would be a few of these, with different abilities and behaviours. These ones will be the weakest of them, capable of performing only basic attacks and with a weakness that you’ll have to figure out once you play.

The second one is a wererat! A common sight in Iberis, these little beasts are scavengers and raiders, usually looking for easy loot. Such bad luck for them you aren’t exactly easy to defeat, eh? Nevertheless, be careful as they are known to master one or two spells! Like the spiderling, they also have a weakness, so try out your elemental spells!

And now that we have shown you the first of many enemies you’ll face in Apax, we’d like to know which of them do you like most? Vote on our poll and drop a message to tell us what you think!

Last but not least, you can subscribe to our newsletter and follow us on Twitter to be among the first to know of our progress in the development of the game.

Stay tuned for more info, and see you in Iberis!