We only rested a bit, because we continue developing the environment and more news! Today we want to show you some snapshots of the temple of Flamaspei, a building where you can go if your characters are poisoned, cursed, etc to heal them!
Also we’re going to attend a new event! Otaku Party will take place in Madrid the last weekend of January, and we will go to talk about our game, the development and you can try our demo!
Finally we remember that we need your support adding our game to your wishlist on Steam and following the preview page on Kickstarter! Links below
Starting tomorrow we will be at Gamergy in Madrid, showing our demo together with many other talented developers. If you happen to be at the event, come and say hello!
This week we bring you some concept art about Flamaspei, the capital of the kingdom of Agnis. This city sits atop a large pillar of land that is connected to the surrounding plains by 4 roads. Due to the height of the city, almost touching the clouds, flora can grow easily, while the rest of the territory is arid.
In the coming weeks we will show you more details about this and other cities, so that you can get to know the fantastic world of Iberis before exploring it for yourselves!
If you like what you see or are interested in knowing more about Apax, don’t forget to add the game to your wishlist and follow the project on Kickstarter!
Hope you enjoy it! Don’t forget to subscribe to the Newsletter and to follow us on our social networks!
Only a few weeks for Christmas, but we have received an incredible present these days!
We attended Ultralan Gaming Festival in Valladolid, a big event with incredible organizers and speakers!
A lot of people played the Project Apax demo and we received really good feedback to improve it!
Also we have good news! We’re selected to attend the Gamergy in Madrid, one of the biggest events in the capital of Spain. It will be a good moment to meet all of you who are going to attend the event! So see you soon! 😀
If you like what you see or are interested in knowing more about Apax, don’t forget to add the game to your wishlist and press the Follow button!
Hope you enjoy it! Don’t forget to subscribe to the Newsletter and to follow us on our social networks!
December is here, so get out your ugly Christmas sweaters and get plenty of nougat for the holidays!
This week, Nintendo has given us access to their portal so we can develop our Switch demo, which was one of our initial goals. We’ll be telling you more about it in the coming weeks.
In the meantime, we remind you that we have launched the Kickstarter preview page, which you can visit here to follow it, see the information and the different pledges, and be informed when we finally launch it.
We also remind you that we have a demo published on Steam that you can try. We’d love to hear your thoughts on it!
If you like what you see or are interested in knowing more about Apax, add the game to your wishlist and press the Follow button!
Hope you enjoy it! Don’t forget to subscribe to the Newsletter and to follow us on our social networks!
Hope you are fine in the last weeks of November, Christmas is soon here and all of us need a break to charge batteries!
This week we also have especially exciting news: our Kickstarter preview page is live! Some of you asked us for it and we are really happy about it. Here you will have a link to see the preview and follow the project in order to be notified when it will start! This is really important because Kickstarter helps projects with a higher number of followers! So help us in this phase please!
Hope you’re all enjoying the demo! We’ve been going over your feedback and implementing some critical fixes as well as an important feature that we had to leave out of the first version of the demo. Check the entire list below:
Additions
New combat mode: now you can switch between random encounters and visible enemies on the exploration map. This can be done anywhere, anytime by pressing the N button on your keyboard, X button on XBox controller or Square on Dualshock.
Fixes
Arcane actions selected over characters that die before the action is executed are correctly cancelled.
Better lighting in dark areas (barracks and its exterior).
Better support for controllers and correct switch of button pictures when connecting or disconnecting a controller.
The update will be available to everyone as soon as possible (this means, as soon as the upload concludes and Steam gives us the green light).
On other news, we have launched our official Project Apax Discord server, which you can join here! There, you can chat with us developers and easily give us feedback, opinions, suggestions and memes. We’ll also post some sneak peaks from time to time.
How are you doing? We want to say thank you to all of you for the support! We are obtaining really good feedback since we published the demo last week!
The results obtained help us to go to achieve our next milestone: working on launching a Kickstarter campaign. We will talk more about it in the next few weeks ;).
Also, we want to fix a few small bugs found this week by players in order to give you the best experience when you defeat monsters in the lands of Íberis ^^.
Lastly, another good news: Project Apax has been selected to attend the Ultralan Gaming Festival in Valladolid, Spain. So if you go to the event and have some time to visit the Indie zone, visit us in our stand and talk with us about your impressions of the game!
This is a big milestone for us as it allows us to show you all our ideas and our progress. There have been many hours of work during these 4 months and we are very proud of the result.
Any feedback is more than welcome! Please write to us on Twitter, Instagram or through our website with any doubt, suggestion, bug or funny moment you find. We look forward to hearing from you!
We hope you enjoy the demo as much as we enjoyed creating it. On our side, the work continues, so… stay tuned!
Only one week to the demo release!! We’re working really hard, hoping the demo will be all you want for it.
This week some digital magazines published articles about Project Apax! The first one, Nexel, is a Spanish magazine which has really good articles about game news and indies.
In addition, PC Gaming published another article talking about our game! It seems that Project Apax is opening a small hole in the market! And all of this is due to your support!
Next week, November 5th, we are going to release the demo, which has an approximate duration of 45 minutes! Hope you enjoy it. And remember that you can add Project Apax to your Steam Wishlist! This little gesture helps us to obtain a better position in the Steam store.
Stay tuned because next week we will also tell you some interesting news about the project!